Welcome, I built this website to share some of the 3d models I have created. I am self taught and do 3D modeling as a hobby in my spare time. Over the years I've learned the basic principles of modeling, rigging, texturing and rendering. Initially the primary software I used was Cinema4D and 3DSMax, however in 2019 with the advent of version 2.8 I settled on using Blender. I hope you enjoy my site, Terry.
I don't have any one particular preference when making models, it just depends on the mood I'm in when starting a new project. I do like to change between cartoon type characters such as the Goat or the Moose, to hard surface type models. As you will see on my site vehicles and bikes tend to be more prominent.
I enjoy making hard surface models, in particular vehicles and off road buggies with functioning streering and suspension. Recently I have exported some of my models from Blender to Unreal Engine where I have rigged them for driving around in a game environment.